![]() Spectating another player - especially if they did any time warping at all - was just asking for trouble (at least in part, I think, due to the above limitation - more than once, the craft being spectated ended up looking all squished and messed up by physics forces from the perspective of one client, while still seeming perfectly fine from the perspective of another, and then the craft's final fate ended up being determined entirely by who stopped viewing it first.) and we frequently had problems with Kerbals getting listed as M.I.A. I've had fun with Luna as well, and even ran a server for a short while with a couple of friends, but at the end of the day it was, sadly, just too glitchy. Someone correct me if I'm wrong, but my understanding is that that's really the main limitation of Luna - and probably an unavoidable one given what its developers have to work with. where a craft is located and what trajectory it is on between clients, then letting each separate client run its own simulation. it lets each KSP client simulate physics separately, only sharing general information about e.g. IIRC the main issue with Luna is that there is *no* physics engine. I am already having fun with Luna Multiplayer, and it's sometimes a mess of a physic engine. How is multiplayer going to work in KSP? Have anyone thought this out? OR you can always do it like Farming Simulator did it. I think there is a billion things that can go wrong with multiplayer. Would be nice if player B can load the files from the cloud and start the sesssion. And it would be bad if they all are dependent on that player A's computer is up and running. They might not be able to play all the same day. NEXT step is to get rid of the dependency of a host, Which means the files will be synched with a cloud. Maybe after awhile finally the server will have a group of true friends that can play together. Multiplayer in KSP will be much longer stretching maybe months or even years, The administrator need to be able to kick people off the server, invite new ones in and after own judgement be able to "give" ships/missions to the newly arrived to play. Also on many server the players can "VoteBan" if an amazing person joins the server, So There is no much problems if bad players join the server. But in CounterStrike players die and or the game is ended so it starts over and over again. no on can drag you to court,īut is the SIMPLEST form of multiplayer really functioning multiplayer. You can just make some computers connect together and then just claim it is multiplayer. ![]() to get multiplayer working smothly takes a lot of thought. so at least in KSP multiplayer it sort of works.ĪNYWAYS. And it all ends up in a mess with tractors in the river, Farming simulator is a game where you can not kill people and people can not kill themselves out of stupidity. Then people with no good intensions join. There is a wannabe EMPEROR who setup the server. I came up with this, since I play Farmin Simulator. This is very complex so Kerbal Alarm Clock version 200 000 will need to be in the game. These bubbles are necesseary for the geek to play way ahead of his not so enthusiastic friends.Īs administrator he can take over their ship and play as much as he likes to advance those missions so that he can play his missions further. in this time bubble you can see the trajectory of the other Duna ship and can plan an intecept. You grab another ship and enter another time buble. Say you steer correctly to Duna and you have an intercept you can now set a time alarm and leave that ship. Therfore when you grab a ship and start controling it you create a time bubble. Well the geek is willing to play many hours so he needs to be able to play AHEAD of the others. He can take over ANY flights at ANY time done by his. So my plan is the geek set up the server and is now the server adminitrator. SO the multiplayer have to accomodate for this. One player willing to play many hours a week and his friends who might play once a week and then they fail and wreck all rockets, VERY funny? Not for the geek. So he find some friends and urge them to play KSP. ![]() ofcourse he is willing to setip a server, But where to find friends to play with. I have thought about multiplayer and my solution is sort of complex.įirst you need to think of the nature of the different participants. But Scott Manely will just beat us all and make a video of how easy it was. Maybe there will be a space-race mode where you can play against someone else and try and beat them to the mun or another moon or planet.
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